What you will need...
The textures can be downloaded here:
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Make a material and replicate following network (external to particle editor).
Once you have set up your material, open up your fire orb particle system and add a new sprite particle emitter 'Sphere' and replicate the parameters.
Mesh Data
Required
Spawn
Lifetime
Initial Size
Colour Over Life
That concludes The Mesh Emitter and to finish off the fire orb particle system, replicate the parameters below in a new Sprite Emitter 'Pulse'.
Required
Spawn
Initial Size
Colour Over Life
Size by Life